Friday, July 4, 2008

Interesting Wired Article

Online role-playing for spooks? At first I thought this was kind of haha funny, but then I started thinking a bit more about it and it actually has some long term applications. Consider the implications of the sentence "However, unlike players of World of Warcraft or Eve Online, A-SpaceX's analysts will be able to turn back the clock, and see how they arrived at conclusions."

They want to use this world as an intellectual and analytical tool, could we begin to see academics having conferences in a virtual world where their thoughts and random networking ideas are recorded, and where modeling tools are part of the game? I don't know, but it's an interesting possibility to think of.

No comments: